NOTE: On some SSDs the fighter/shuttles have shaded boxes, these represent the crippled the status of the fighter/shuttle. |
NOTE: On some SSDs the crew check-off boxes have a 'B' or 'D' in them, these represent the crew units that are Boarding Parties or Deck Crews. |
(R7P.101) HEAVY CARRIER (DVA)
The Tholians were never satisfied with their CVA. While it carried two full squadrons of fighters it
never had the weapons to engage the C8V. Plans were drawn up to convert one of their dreadnought hulls
to a heavy carrier. As was done with their CVA the fighters were housed in external bays making for
quick launch and recovery. Records seem to indicate only a single such conversion was done. The fighter
group was a squadron of S-IIIs and a squadron of S-IIs. The ship was also capable of carrying MRS
shuttles. The escort group was a CWA and two PCEs.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10(12)/5(6). Command rating 10. Can be converted from a D once per year beginning
in Y179 and later. Cost is 2 EP plus the cost of the fighters. Counters for both the single ship and
the 4DVA group are provided.
(R7P.102) SPACE CONTROL SHIP (SCS). When the
Klingons began operating their C8S Space Control Ship the Tholians became concerned as they had nothing
to match it. Determined to build such a ship the Tholians either converted a D or their DVA (here
available records are unclear). One group of analysts are convinced they used the DVA, while another
contend they used a D hull. The ship operated a squadron of S-IIIs and a full flotilla of Arachnid PFs,
and could also operate MRS shuttles. The ship could repair all six PFs at the same time using specially
built bays. The escort group was a CWA and two PCEs.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10(6P)/5(3P). Command rating 10. Can be converted
from a D once per year beginning in Y182 and later. Cost is 5 EPs. Cost to convert 4DVA to 4SCS is 5 EP.
Counters for both the single ship and the 4SCS group are provided.
(R7D.103) LIGHT DREADNOUGHT (DL) This was an attempt by the
Tholians to produce a improved Dreadnought. Using the borrowed technology from the Federation they
produced this design, which they called a Fast DN but the Federation referred to as a Light DN. Some
within the Holdfast could see no need for a ship of this kind, but, in the end, however, some important
and influential members of the Holdfast demanded such a ship. Only a single such ship was produced and
records indicate it may have been part of the Tholian forces send to Operation Unity.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10 F/5. Command rating 9. Has 7 movement points. Can be substituted for DN once
Y177. Can have a maximum of one in service at any one time. A counter is provided.
(R7001) BATTLE CRUISER (BCH). After the CW
entered production, the Tholians applied the same technique that they used to create the C, CA, CVA and
CC to it. The resulting ship was the BCH. It entered service in Y181. In Y184 many ships were given
web casters and classified BCW. Some ships were completed as BCV Battle Carriers and BCS Battle Control
Ships.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10/5. Command rating 10. Can be substituted for CA or DN once per year in Y181 and
later. A counter is provided.
(R7P.201) BATTLE CARRIER (BCV). The second
heavy battle cruiser was completed as a battle carrier in Y182. Curiously, it appears that it never
received web casters. The ship normally operated S-III fighters, but the external bays could also be
configured to carry either S-II or S-IIP as well. The ship is capable of operating MRS shuttles. The
escort group was a CWA and a DE.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10(6)/5(3). Command rating 10. Can be substituted for CA or DN once per year in
Y182 and later. Cost is 2 EP plus the cost of the fighters. Counters for both the single ship and the
3BCV group are provided.
(R7P.202) BATTLE CONTROL SHIP (BCS). There is
some confusion surrounding this ship. Some believe it was built on a third heavy battle cruiser hull,
while others believe it was a modification of the Battle Carrier. Opponents of the conversion idea
cite the short interval between the two ships, while proponents of the concept point to the fact that
neither the BVC or the BCS had web casters. As the ships were rarely seen outside the Holdfast the
debate continues without an answer. The ship was thought to operate S-III fighters, but many believe
the external bays could also be configured to carry either S-II or S-IIP as well. The ship is capable
of operating MRS shuttles. The escort group was a CWA and a DE.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10(3)P/5(1)P. Command rating 10. Can be substituted for CA or DN once per year in
Y184 and later. Cost is 2 EP plus the cost of the fighters and PFs. Counters for both the single ship
and the 3BCS group are provided.
The Tholians found that their basic cruiser, which used four of the small PC warp
engines, and had proved adequate for repelling the occasional Klingon raids. When the Klingons began
launching major attacks it Y177 the inadequacies of the design became all too apparent. Unable to
either produce larger engines or increase production of the larger DD engines, the Tholians appealed
to the Federation for help. The Federation, fighting a two-front war was unable to help. It was then
that the Neo-Tholians arrived. With their help the Tholians were able to over come the production
problems of the DD engines and increased production. They quickly made plans to refit a number of
thier ships using all DD style engines. (R7M.301) HEAVY CRUISER (CAN). This is the CA with the 4 DD style engines. The first one to enter service was completed in spring of Y179. In F&E terms this ship is identical to a CA and no counter is provided. (R7M.302) PHOTON HEAVY CRUISER (CAPN). The photon armed variant of the new engined CA. One was also completed in the fall of Y179. In F&E terms this ship is identical to a CAP and no counter is provided. (R7M.303) PHASER HEAVY CRUISER (CPAN). The phaser armed variant of the new engined CA. The first one entered service in the spring of Y180. In F&E terms this ship is identical to a CPA and no counter is provided. (R7M.304) COMMAND CRUISER (CCN). The first of the new engined CCs entered service in the fall of Y180. In F&E terms this ship is identical to a CC, and no counter is provided. (R7M.305) PHOTON COMMAND CRUISER (CCPN). A new engined photon armed CC entered service in the spring of Y181. In F&E terms this ship is identical to a CCP and no counter is provided. (R7M.306) HEAVY CARRIER (CVAN). The single CA based CVA was given the new engines in the fall of Y181. In F&E terms this ship is identical to a CVA and no counter is provided. (R7M.307) HEAVY COMMAND CRUISER (CCHN). One of the new heavy command cruisers produced by the Tholians was in fact built with 4 DD style warp engines in the Spring of Y182. This ship does not show up in F&E and no counter is provided. |
(R7M.308) FAST CRUISER (CFN). When the Holdfast
learned of the Klingons fast cruiser, they decided to match it. One of the CAs then undergoing conversion
was halted and plans were made to turn it into a fast cruiser. The Tholians encountered a host of
problems trying to "shoehorn" the large warp engines (these were actually 6 of the small PC
engines mounted in 2 banks of 3 engines each) in the CA hull, and it appears these problems
forced the cancellation of further conversions. The single example of this ship began its tour of duty
in the fall of Y179.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 7-8(F)/4. Command rating 8. Can build one CFN per year by substitution. Cost is 9
EP. A counter is provided.
(R7D.310) FAST SCOUT CRUISER (FSC). Although
the Tholians never built a fast scout cruiser, a design for one based on their fast cruiser existed.
This ship, according to its designers would have been used to scout parts of both the Klingon and
Romulan Empires for suitable worlds to "colonize". The planners envisioned the ship entering service
in mid 182.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4-8(F)u/2-4. Command rating 8. (4EW:2AF)(1EW:4AF). Can
build one CFS per year by conversion of a CFN. Cost is 5 EP. A counter is provided.
(R7P.312) STRIKE CARRIER (CVS). This ship was
designed in competition with the CVA. It initially lost in the design stages, but when the Tholians
felt pressured by events in the General War a single CA was converted to the design. The ship operated
6 S-II and 6 S-III fighters. It was configured that it could operated S-IIPs as well. It is also capable
of operating MRS shuttles, but they were not included in its normal shuttle complement. Escorts were a
CWE and a DE.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 7-8(6)/4(3). Command rating 8. Can build by substitution or conversion one CVS per
year. Cost of conversion is 2 EP plus the cost of the fighters. Counters for both the CVS and the 3CVS
are provided.
(R7P.315) SURVEY CRUISER (SR). In Y182 as it
looked like the General War was turning against the Coalition, the Tholians, with an eye on expanding
the Holdfast designed this ship. Its purpose was to explore nearby Klingon and Romulan space, which the
Tholians thought would be "overlooked", or at least "under defended" by the Klingons
and Romulans due to the large scale Alliance attacks.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 5-8u/2-4. Command rating 8. Can be substituted for CA
or converted from CA once per year beginning in the Fall of Y182. Cost of conversion is 5 EP. A
counter is provided.
(R7D.320) AREA CONTROL SHIP (ACS) As
reports reached the Holdfast of the new Area Control ships Tholian engineers began to plan such a design for themselves. The plans called for modifying a
CVA by joining half the external bays to operate the heavy Spider-Vs. A pair of special sensors were
added. A single ship of this design entered service in Y181, but it cannot be determined if this was
a modification of the CVA or and entirely new ship. It was observed operating with a CWA and a
PCA.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4-8(8H6)u/2-4(4H3). Command
rating 9. EW = 2. Cost is 10 EP plus fighters, can be substituted for a CA in SY180. Can be converted
from a CVA for 3 EP, or from a CA for 5 EP. This ship has two separate fighter squadrons, one heavy of
8 factors and one standard of 6 factors which must operate as separate squadrons. Counters for both the
ACS and the 3ACS are provided.
(R7D.321) DIVISION CONTROL SHIP (DCS)
Hardly had the plans for the ACS been finalized than the word of Division Control Ships reached the
Holdfast sending the Tholian engineers back to the drawing board. Construction began almost immediately
and the finished ship entered service in Y181. It is not known if the ship was converted from a CVA,
the ACS or built as new construction. It has been reported operating with a CWA and PCA as escorts.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4-8(6)Pu/2-4(3)P. Command
rating 9. EW = 2. Cost is 13 EP plus fighters, can be substituted for a CA in SY181. Can be converted
from a CVA or CA/CC for 5 EP. Counters for both the DCS and the 3DCS are provided.
(R7002) NEW HEAVY CRUISER (CN) This was an effort to stretch
the CW into a full cruiser. One prototype was completed in Y181. Another CN was seen in operation with
a web caster in Y184. It is unknown if this was the same ship or if others had been completed.
In F&E terms this ship is identical to a CA and no counter is provided.
(R7005) NEW HEAVY WEB CASTER CRUISER (CNW) A CN was seen
operating a web caster in Y184. It is unknown if this was the prototype CN or a new build.
(R7D.330) TUG (TGA) When the Klingons attacked
the federation the Tholians became worried that they were next on the Klingons agenda. The Tholians
converted one of their cruisers to a tug. It was felt that this would allow a speed up in the process
of bolstering the defenses of the Holdfast. Only a single such ship was built. The ship can carry a
single weight pod or a single Pack without effecting its movement cost or turn mode. Carrying two Pods
or two Packs increases the movement cost to 1 and the turn mode to C.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 3-8T/1-4. Command rating 8. Can convert one CA to TGA in Fall of Y172. Cost is 3
EP. Can only operate one tug. Can carry two Packs of any type. Carrying a Pack does not increase the
Command Rating. The Battle Pack cost is 4 EP and the Phaser Pack is 3 EP. Counters for the TGA, the
Battle and Phaser Packs are provided.
(R7D.331) COMBAT TUG (TGB). In Y178 the as the
Tholians were dragged into the General War, the TGA was damaged during an encounter with the Klingons.
The Tholians during the repairs decided to upgrade it with a set of the larger warp engines they
developed with the help of the Federation. In addition, the firepower was increased. The ship then
re-entered service in the Fall of Y179. The ship can carry a single weight pod or a single Pack without
effecting its movement cost or turn mode. Carrying two Pods or two Packs increases the movement cost
to 1-1/3 and the turn mode to C. In Y183 the ship received the Snare refit.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4-8T/1-4. Command rating 8. Can convert one CA to TGB in Fall
of Y179. Cost is 2 EP. Can only operate one tug. Can carry two Packs of any type. Carrying a Pack does
not increase the Command Rating. The Battle Pack cost is 4 EP and the Phaser Pack is 3 EP. Counters
for the TGA, the Battle and Phaser Packs are provided.
(R7P.380) MAULER CRUISER (TKM). Shortly after
the introduction of the D6M, the Klingons conducted a series of raids on the Tholian home world to
test its combat capability. In one on the raids, a D6M was trapped in the Web and all attempts by the
Klingons to pull it free failed. After the Klingons were driven off the Tholians recovered the D6M but
found the boom so badly damaged it had to be scrapped. After several years the Tholians finally managed
to mate a modified PC to it. After the arrival of the Neo-Tholians the ship was re-fitted with
Snares.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10-8/4. Command rating 8. Conversion cost is 3 EP. A
counter is provided.
(R7P.399) SUPER HEAVY CRUISER (SCA). The Tholians
learned of Romulan plans for the Killerhawk, and began plans for a super heavy cruiser of their own.
The introduction of their X cruisers caused the project to be cancelled before any ships of this
design could be built.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 12-10(S)/5. Command rating 9. Can be substituted for CC (once per year) beginning
in Y183. Cost is 2 EP. A counter is provided.
(R7D.501) WAR CRUISER LEADER (CWL). The Tholians
produced a few leader versions of their War Cruiser. The ships had increased Lab and power systems and
allowed War Cruiser Squadrons to operate more effectively outside the Holdfast.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply. The CWL, like all war cruiser leaders is not included in the game at this
time, but can be used with (303.5). Whenever three or more war cruisers are included in a Battle Force,
one of them is assumed to be a CWL for purposes of Command Rating only. Including this ship also
allows the Tholians to create Battle Groups. Group A is CWL+2xCW+3xPC. Group B is CWL+2xCW+3xDD.
Counters for both are provided.
(R7D.508) WAR CRUISER SCOUT ESCORT (CWSE) The Tholians drew
up plans of their own for a Escort Scout Cruiser (based on information about the Federation and Klingon
ships) and may have go so far as to actually produce one. Information regarding the building of such
a ship are hazy and cannot be confirmed one way or another.
F&E FACTS: For those players wishing to add this ship to
their F&E games the following would apply.
Counter Factors are 3-7 un
/1-4. Command rating 6. Can be converted in Y179 from a CW for 4 EP; or from a CWS for 1 EP; or from a
CWE for 3 EP. EW=3. A Counter is provided.
(R7M.515) MULTI-ROLE CRUISER (MRC). The Tholians came
somewhat late to the concept of the HDW, but then decided to apply this same technology to a War
Cruiser. Two Spider-IIIs were included for additional firepower.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 7-8(1)/4. Command rating 6. Can substitute
one MRC for CW once per turn beginning in the spring of Y180. Cost is 6 EP +1 for the fighters. It
is treated as an HDW, and can perform all the missions (except D) as outlined in (4H.0) Captain's
Module P6 The Galactic Smorgasbord. A counter is provided.
(R7D.525) THOLIAN FAST NEW DISRUPTOR CRUISER (FDC) The
Tholians looked with great interest on the new fast cruisers deployed by the Federation. Designs were
hastily drawn up to convert a pair of their new heavy cruisers. Circumstances were such that they
were unable to spare the ships for such conversions. Convinced this type of ship would be of great
use in providing advanced warning of pending Seltorian attacks one of the ships near completion in
the shipyard was converted in Y181 to this design.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 7-8(F)/4. Command rating 8. Can build one as a
substitute for a CA in SY181. Cost is 8 EP (6 for the NCA +2 for the conversion). A counter is
provided.
(R7D.526) THOLIAN FAST NEW PHOTON CRUISER (FPC) There exist
more than one report of this ship in action, the first such occurring in Y181. It is, however,
uncertain if this ship was built as new construction, or if it was converted from the disruptor
armed version completed half a year earlier.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 7-8(F)/4. Command rating 8. Can build one as a
substitute for a CA in SY181. Cost is 8 EP (6 for the NCA +2 for the conversion). A counter is
provided.
(R7P.530) THOLIAN PATROL CARRIER (CVP) The Tholians impressed
with the larger fighter squadron of the Patrol Carrier classes of the other races set out to field one
of their own. Engineers first thought it would be simple enough to just increase the number of external
bays. Computer models, however, showed that the additional stress on the hull would pull it apart. The
existing interior shuttle bay was increased forcing other modifications the to hull. Finally in early
Y182 a single ship was finished. It was assigned an escort group of CWA and PCA.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 3-7(9)/1-4(4). Command rating 6. Cost is 7 EP. Can be
substituted for a CW in SY182. Cost is 2 EP plus fighters. Can be converted from a CWV for
2 EP, or from a CW for 3 EP. Counters for both the CVP and the 3CVP a reprovided.
(R7M.531) NEW WEB CASTER HEAVY CRUISER (NWC) Y182 saw the
Seltorians began thier attacks on the Holdfast and the Tholians looked for additional means of defense.
Engineers from the 312th were able to modify one of the disruptor packs by fitting a Web Caster on it.
The ship was rushed into combat before trials were finished to help blunt the Seltorian attacks.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 8W/4. Can be converted in the Fall of Y182 from a CW
cost is 4 EP, or a CAN cost is 2 EP. A counter is provided.
(R7M.532) NEW PHASER HEAVY CRUISER (NWP) Following their success
with the Web Caster pack, the Tholians in Y183 produced a Phaser Pack. This was installed on a newly
commissioned War Cruiser. The resulting ship proved less powerful than the
earlier NWC, but was successful when fighting behind web.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 8/4. Can be converted in the Fall of Y183 from a CW
cost is 4 EP, or a CAN cost is 2 EP. A counter is provided.
(R7D.533) NEW COMBAT CRUISER (CNC) In early Y183 Tholian
engineers were able to fit a small engine (originally built for a PC) into a pack. While pack allowed
faster speeds, it did so at the expense of the crew quarters needed for the additional crew required to
operate it. Plans for additional ships were cancelled, and the ship was used for short raids against
the Seltorians where the relatively short missions mitgated to some degree the cramped quarters.
In F&E this ship is identical to NWP and no counter is provided.
(R7P.550) LIGHT DISRUPTOR BATTLECRUISER (LDBC) This design
and its near sister the LPBC were attempts by the Tholians to produce an even heavier version of
their CW. The plan was to use a CHW (which was just entering serive and then weld a pack the the bottom
of the ship. The resulting ship would have mounted battlecruiser firepower on a CW hull. Concern over
the stress caused by the welding the pack to the ship and unable to add additional structural
reinforcment over what had been added to the CWH/CHP forced cancellation of the project before the ship
could be completed.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10-8/5-4. Can be converted in Y181 from a CW cost
is 4 EP. A counter is provided.
(R7D.580) FAST TACTICAL TRANSPORT (FTT) The Tholians, like all
the races, found that re-supplying the fast and far reaching X-ships was a difficult task for their
LTTs. Unlike most of the races, the Tholians, had even fewer X-Ships and certainly were not about to
divert any of them to this task. Instead they began to covert one of their LTTs to a fast tactical
transport. A number of designs were considered (including an unsuccessful attempt to squeeze in the
larger warp engines they which they hoped to begin producing). Finally they design team suggested
that by reducing the cargo hold by 33% and replacing the Phaser-3s would allow them to add the necessary
reinforcing to weld a modified "pack" to the bottom of the ship without increasing the mass of the
ship. The problems encountered forced the cancellation of this project after the single prototype
was completed. The had a pair of special sensors which were intended to be used to aid in both locating
the X-ships and enemy ships that needed to be avoided.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 3-7Fu/0-4. Command Rating 6.
EW=2. Can carry 5 EP. Can build one per turn beginning in SY184. Build cost is 7 EP. Counts against
both scouts and LTTs. A counter is provided.
(R7P.550) LIGHT PHOTON BATTLECRUISER (LPBC) This was to be
the photon version of the LDBC. The ship, as was the case with the LDBC, was cancelled before production
could begin. In F&E terms this ship is identical to a LDBC and no counter is provided.
(R7M.X50) SEMI-ADVANCED DISRUPTOR CRUISER (XDC) The Tholians had
been working for some time on improved technology. In Y182 they were ready to test their work. A new
heavy cruiser was selected and converted. The design originally called for a Web Caster but some sources
indicate that the ship may have actually had an additional disruptor. No additional ships were built as
the Tholians began production of full fledged X-ships the following year
RULES NOTE: This is a semi-X ship. It uses only the following X-rules.
(XC2.21) Acceleration; the following parts of (XD6.0) Fire Control: [XD6.393, XD6.633]; (XD13.0)
Aegis Fire Control; (XE2.43) Rapid-Pulse; (XG2.0) Control of X-Ships; (XG9.41) Minimum Crew; (XH5.1)
Batteries and (XH6.1) Phaser Capacitors.
(R7M.X51) SEMI-ADVANCED PHOTON CRUISER (XPC) A design for a
photon variant of the semi-advanced cruiser existed and it is known was in fact tested. Most sources
believe it was the XDC with Photons replacing the disruptors. As with the disruptor variant production
never proceeded.
RULES NOTE: This is a semi-X ship. It uses only the following X-rules.
(XC2.21) Acceleration; the following parts of (XD6.0) Fire Control: [XD6.393, XD6.633]; (XD13.0)
Aegis Fire Control; (XE2.43) Rapid-Pulse; (XG2.0) Control of X-Ships; (XG9.41) Minimum Crew; (XH5.1)
Batteries and (XH6.1) Phaser Capacitors.
(R7P.590) ADVANCED LIGHT CRUISER (CWX) Designed at the same
time as the DDX, the CWX was intended to give the Tholians the ability to field complete X squadrons.
Lack of resources limited the production of this ship. It is known that at least three of them were
built.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 10/5. Can be built in Y185. Cost is 10 EP.
A counter is provided.
(R7P.601) DESTROYER ESCORT (DE). The Tholians
wanted a stronger escort then the PCE for their CVA. They turned to the DD and modified one in Y173.
Unlike the PCE, it replaced the disruptors with 2 Ph-3s. Both shuttle bays were given ready racks.
In Y176 it received a full Aegis rig.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 5-6n/2-3n. Command rating 5.
Can be substituted for PCE beginning in Y173. A counter is provided.
(R7P.602) DESTROYER SCOUT (DDS). An experiment
by the Tholians to field a more durable scout. Built in the Spring of Y176 by modifying a DD. The
lack of DD hulls curtailed further conversions and available records indicate only a single prototype
was produced.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 2-6/1-3. Command rating 5. EWP is 2.
Can be converted from DD beginning in Spring of Y176. Cost is 2 EP. A counter is provided.
(R7P.603) MOBILE CARRIER (DDV). This ship was a
follow on to the Black Widow. An experiment by the Tholians to field a larger and more durable carrier.
Built in the Spring of Y176 by modifying a DD. The few DD hulls available curtailed further conversions
and it would appear that the only a single example of this ship was built.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 5-6(4)/3. Command rating 5. Can be converted from DD beginning in Spring of Y176.
Cost is 2 EP plus the cost of fighters. Counters for both the DDV and 2DDV are provided.
(R7P.604) IMPROVED (WAR) DESTROYER (DW). The
Tholians with the help of the newly arrived Neo-Tholians modified a Destroyer to this improved design
in late Y179. Modifications included larger warp engines improved crew spaces and the addition of
APRs. In F&E terms this ship is identical to a DD and no counter is provided.
(R7P.605) SMALL SURVEY SHIP (SSR). Since their
arrival in this galaxy the Tholians looked for a way to explore the area outside of the Holdfast.
Their PCs proved too small, but after the DD was produced they converted one to this design. It was
slightly more capable of exploring areas around the Holdfast then their PCs. The design was not
completely successful and the Tholians never built another one.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 3-6u/1-3. Command rating 5. EWP is 2. One DD can be
converted to SSR anytime after Fall of Y119. Cost is 4 EP. A counter is provided.
(R7M.610) GUNFIGHTER DESTROYER (GDD) Following the lead of the other
races, the Tholians produced a Gunfighter using a DD hull. The ship was underpowered and not subject to shock.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 7-6/3. Command rating 5. Can be converted from DD beginning in Spring of Y176.
Cost is 2 EP. A counter is provided.
(R7D.615) HEAVY WAR DESTROYER (HDW) The success of
their MRC led the Tholians to follow the lead of the other races and build a Heavy War Destroyer. The need for
DD hulls to maintain thier patrol duties put off the first one until the Spring of Y182. A pair of
S-IIIs were included for additional firepower.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 6-7(1)/3-4. Command rating 6. Can be converted from DD beginning in Spring of Y182.
Cost is 2 EP plus the cost of fighters. A counter is provided.
(R7P.801) WEB SPINNER (WS) Following a year of
almost continual attacks staged by the Klingons, the Tholians began a search for a ship which could
supplement the rare and vulnerable Web Tenders. Finally in Y169 a improved PC was selected for
conversion. Two web spinning Spiders-Is (later upgraded to Spider-IIIs) were part of the design. The
ship first entered service in late Y170. It is a casual carrier. This ship does not show up in F&E,
and no counter is provided.
(R7M.810) PATROL ESCORT CARRIER (PVE) After the introduction of
the S-I fighter the Tholians begin looking for a way to operate these from ships. A PC was chosen and
modified with an internal bay. The bay took up so much room there was no room for supplies. Boarding
parties were reduced to make room for the pilots and deck crew. Further plans for a ship class were
cancelled. The ship was used for pilot qualifications and deck crew training. Hard pressed by the
Klingon attacks in late Y173, it was teamed with a PCE and sent battle.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4(3)/2(1). Command rating 3. Can convert one from a PC in Fall of Y173. Cost is 2
EP plus the cost of fighters. Counters for both the PVE and 2PVE are provided.
(R7M.811) PATROL LIGHT CARRIER (PVL) In Y177 as the Holdfast
under went a series of furious attacks the PVE was fitted with the normal exterior bays of the Black
Widow class carriers. It was returned to service in early Y178, just after the arrival of the 312th
Battle Squadron, and saw very limited duty.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4(6)/2(3). Command rating 3. The PVE can be upgraded to the PVL in Spring of Y178.
Cost is 1 EP plus the cost of fighters. Counters for both the PVL and 2PVL are provided.
(R7M.610) GUNFIGHTER PATROL CORVETTE (GPC) Not satisified with the
Gunfighter Destroyer the Tholians tried converting a PC to this design concept. Somewhat more successful when used behind webs, the
ship is not subject to shock.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 5-4/2. Command rating 3. Can be converted from PC beginning in Spring of Y177.
Cost is 2 EP. A counter is provided.
(R7P.820) MULTI-ROLE CUTTER (PMR) It is not known where this
idea came from, or who first proposed the concept of attaching a small addition, (whose systems could
be quickly and easily reconfigured) to the rear of a ship. Similar in nature to the Tholian Cargo
Pack, but smaller, these were mere "blisters" hard welded to the ship. The Tholians, however,
were one of the first, and the only race to continue production beyond prototype models. Their first such
ship being completed in early 163.
(R7004) FRIGATE (FF) The success of mounting a disruptor
on the PC, led the Tholians to begin work on an enlarged version of this ship. Using some features of
the PC+ and the DPC, the first FF was completed in Y113. Only 2 of these ships were built when
production was shifted to the larger DD. It is unknown how long these ships were in service and whether
they survived long enough to receive a snare refit. In F&E terms this ship is identical to a PC
and no counter is provided.
(R7006) PHASER FRIGATE (FFP) It is unknown if the first FF was
completed in Y113 with disruptors or phasers. As only 2 of these ships were known to have been
completed, it is possible that the phaser version was completed or converted at a later date. In
F&E terms this ship is identical to a PC and no counter is provided.
(R7003) GUNBOAT (GUN). The Tholians introduced
their corvette classed ship (which they referred to as a gunboat) in Y184. Work on this ship started
in Y182, but was held due to a debate over how to arm it. A compromise was reached and the gunboats
reached the fleet shortly after the Selts arrived. The Tholians decided on only 1 disruptor and a
heavy phaser armament, allowing the ship to better fight behind web. In F&E terms this ship is
identical to a PC, and no counter is provided.
Note: Due to the small size of this ship, a type-VI drone does 4 pts. of
damage rather than 2, and any defensive fire systems treat this ship as if it was a PF. Note: This ship can land and take off from a planet using all landing systems. |
(R7P.F7) SPIDER-V (S-V): A third variant of the heavy fighter. This fighter first
produced in Y179 was identical to its near sister the S-IV, except it mounted a pair of Ph-2 (FA) in
place of the disruptors. It was used on bases that supported WEB. There is no record (at this time)
of any S-Vs serving on ships although it seems entirely possible.
(R7D.901) CAPTURED ROMULAN SNIPE (TSNA) This ship was
captured in the initial assault on the Holdfast in Y173. The Tholians quickly refitted it for their use.
However, the ship could not be adapted to pass thru webs, nor could the Tholians operate the cloak. In
the end, the ship was of only minimal use to the Tholians.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 3-4/1-2. Command rating 3. Can be converted from SNA after capture. Cost is 3 EP.
A counter is provided.
(R7D.902) CAPTURED ROMULAN SNIPE-B (TSNB) A damaged SNB that
was abandoned in late Y173 was taken in hand for use by the Tholians. Like all non-Tholian ships it
cannot move thru web. The Thloians could not get the cloak to operate and it was removed. The ship did
participate in a couple of raids outside the Holdfast.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4-5/2-3. Command rating 3. Can be converted from SNB after capture. Cost is 3 EP.
A counter is provided.
(R7D.903) CAPTURED ROMULAN BATTLEHAWK (TBH) This ship was also
captured during the Romulans initial Romulan attack on the Tholians. The ship cannot operate the cloak
nor move thru web. The Tholians employed it mostly to reinforce webs, although was used a couple of
times outside the Holdfast to attack Romulan convoys.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 4-5/2-3. Command rating 6. Can be converted from BH after capture. Cost is 3 EP.
A counter is provided.
(R7D.904 CAPTURED ROMULAN BATTLEHAWK LEADER (TBHB) The
Tholians used the one ship of this type to lead a small squadron of captured ships on short raids
against nearby Romulan territority. Like all captured Romulan ships, it had no cloak and was not capable
of moving thru web.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 5-6/3. Command rating 7. Can be converted from BHB after capture. Cost is 3 EP.
A counter is provided.
(R7D.905) CAPTURED ROMULAN WAR EAGLE (TWE) This ship
(being the first Romulan ship captured) presented problems for the Tholians. At first, the Tholians,
unable to understand the Cloak Technology nor figure a way to "unwrap" the ship from the
Plasma Weapon they could not operate were prone to simply scrap it. Finally an enterprising engineer
produced a plan of removing the giant weapon without totally dismembering the ship and the conversion
went forward.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 5-6/3. Command rating 8. Can be converted from WE after capture. Cost is 3 EP.
A counter is provided.
(R7D.906) CAPTURED ROMULAN KING EAGLE (TKE) The Tholians were
never able to capture a King Eagle but had drawn up plans to convert one in the case they had. Unlike
the captured War Eagle, the King Eagle conversion called for the use of distruptors. This leads many to
speculate that it was intended to operate outside the Holdfast. The ship, had it been captured and
converted, would have no cloak and would not have been capable of movement thru webs.
F&E FACTS: For those players wishing to add this ship to their F&E games
the following would apply.
Counter Factors are 8-9/4-5. Command rating 9. Can be converted from KE after capture. Cost is 3 EP.
A counter is provided.
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